package com.dream.game.templates.skills;

public enum L2EffectType
{
	BLOCK_BUFF,
	BLOCK_DEBUFF,

	BUFF,
	DEBUFF,
	DMG_OVER_TIME,
	DMG_OVER_TIME_PERCENT,
	HEAL_OVER_TIME,
	HEAL_OVER_TIME_POTION,
	COMBAT_POINT_HEAL_OVER_TIME,
	MANA_DMG_OVER_TIME,
	MP_CONSUME_PER_LEVEL,
	MANA_HEAL_OVER_TIME,
	RELAXING,
	STUN,
	ROOT,
	CLAN_GATE,
	SLEEP,
	IMMOBILEUNTILATTACKED,
	HATE,
	FAKE_DEATH,
	CONFUSION,
	CONFUSE_MOB_ONLY,
	MUTE,
	FEAR,
	SILENT_MOVE,
	SEED,
	PARALYZE,
	STUN_SELF,
	BLUFF,
	BETRAY,
	NOBLESSE_BLESSING,
	PHOENIX_BLESSING,
	PETRIFY,
	CANCEL_TARGET,
	SILENCE_MAGIC_PHYSICAL,
	ERASE,
	LUCKNOBLESSE,
	PHYSICAL_MUTE,
	PHYSICAL_ATTACK_MUTE,
	TARGET_ME,
	REMOVE_TARGET,
	CHARM_OF_LUCK,
	INVINCIBLE,
	BAND_OF_DARKNESS,
	DARK_SEED,
	CHARMOFCOURAGE,
	PREVENT_BUFF,
	CONDITION_HIT,
	SIGNET_EFFECT,
	SIGNET_GROUND,
	WARP,
	SPOIL,
	PROTECTION_BLESSING,
	FUSION
}